************************ Control Flow Graph (CFG) ************************ To analyze or optimize existing code, ``bytecode`` provides a :class:`ControlFlowGraph` class which is a `control flow graph (CFG) `_. The control flow graph is used to perform the stack depth analysis when converting to code. Because it is better at identifying dead code than CPython it can lead to reduced stack size. Example ======= Dump the control flow graph of the :ref:`conditional jump example `:: from bytecode import Label, Instr, Bytecode, ControlFlowGraph, dump_bytecode label_else = Label() label_print = Label() bytecode = Bytecode([Instr('LOAD_GLOBAL', (True, 'print')), Instr('LOAD_NAME', 'test'), Instr('POP_JUMP_IF_FALSE', label_else), Instr('LOAD_CONST', 'yes'), Instr('JUMP_FORWARD', label_print), label_else, Instr('LOAD_CONST', 'no'), label_print, Instr('CALL', 1), Instr('LOAD_CONST', None), Instr('RETURN_VALUE')]) blocks = ControlFlowGraph.from_bytecode(bytecode) dump_bytecode(blocks) Output:: block1: LOAD_GLOBAL (True, 'print') LOAD_NAME 'test' POP_JUMP_IF_FALSE -> block2 block2: LOAD_CONST 'yes' JUMP_FORWARD block3: LOAD_CONST 'no' -> block4 block4: CALL 1 LOAD_CONST None RETURN_VALUE We get 4 blocks: * block #1 is the start block and ends with ``POP_JUMP_IF_FALSE`` conditional jump and is followed by the block #2 * block #2 ends with ``JUMP_FORWARD`` unconditional jump * block #3 does not contain jump and is followed by the block #4 * block #4 is the final block The start block is always the first block. Analyze the control flow graph ============================== The ``bytecode`` module provides two ways to iterate on blocks: * iterate on the basic block as a sequential list * browse the graph by following jumps and links to next blocks Iterate on basic blocks ----------------------- Iterating on basic blocks is a simple as this loop:: for block in blocks: ... Example of a ``display_blocks()`` function:: from bytecode import UNSET, Label, Instr, Bytecode, BasicBlock, ControlFlowGraph def display_blocks(blocks): for block in blocks: print("Block #%s" % (1 + blocks.get_block_index(block))) for instr in block: if isinstance(instr.arg, BasicBlock): arg = "" % (1 + blocks.get_block_index(instr.arg)) elif instr.arg is not UNSET: arg = repr(instr.arg) else: arg = '' print(" %s %s" % (instr.name, arg)) if block.next_block is not None: print(" => " % (1 + blocks.get_block_index(block.next_block))) print() label_else = Label() label_print = Label() bytecode = Bytecode([Instr('LOAD_GLOBAL', (True, 'print')), Instr('LOAD_NAME', 'test'), Instr('POP_JUMP_IF_FALSE', label_else), Instr('LOAD_CONST', 'yes'), Instr('JUMP_FORWARD', label_print), label_else, Instr('LOAD_CONST', 'no'), label_print, Instr('CALL', 1), Instr('LOAD_CONST', None), Instr('RETURN_VALUE')]) blocks = ControlFlowGraph.from_bytecode(bytecode) display_blocks(blocks) Output:: Block #1 LOAD_GLOBAL (True, 'print') LOAD_NAME 'test' POP_JUMP_IF_FALSE => Block #2 LOAD_CONST 'yes' JUMP_FORWARD Block #3 LOAD_CONST 'no' => Block #4 CALL 1 LOAD_CONST None RETURN_VALUE .. note:: :class:`SetLineno` is not handled in the example to keep it simple. Browse the graph ---------------- Recursive function is a simple solution to browse the control flow graph. Example to a recursive ``display_block()`` function:: from bytecode import UNSET, Label, Instr, Bytecode, BasicBlock, ControlFlowGraph def display_block(blocks, block, seen=None): # avoid loop: remember which blocks were already seen if seen is None: seen = set() if id(block) in seen: return seen.add(id(block)) # display instructions of the block print("Block #%s" % (1 + blocks.get_block_index(block))) for instr in block: if isinstance(instr.arg, BasicBlock): arg = "" % (1 + blocks.get_block_index(instr.arg)) elif instr.arg is not UNSET: arg = repr(instr.arg) else: arg = '' print(" %s %s" % (instr.name, arg)) # is the block followed directly by another block? if block.next_block is not None: print(" => " % (1 + blocks.get_block_index(block.next_block))) print() # display the next block if block.next_block is not None: display_block(blocks, block.next_block, seen) # display the block linked by jump (if any) target_block = block.get_jump() if target_block is not None: display_block(blocks, target_block, seen) label_else = Label() label_print = Label() bytecode = Bytecode([Instr('LOAD_GLOBAL', (True, 'print')), Instr('LOAD_NAME', 'test'), Instr('POP_JUMP_IF_FALSE', label_else), Instr('LOAD_CONST', 'yes'), Instr('JUMP_FORWARD', label_print), label_else, Instr('LOAD_CONST', 'no'), label_print, Instr('CALL', 1), Instr('LOAD_CONST', None), Instr('RETURN_VALUE')]) blocks = ControlFlowGraph.from_bytecode(bytecode) display_block(blocks, blocks[0]) Output:: Block #1 LOAD_GLOBAL (True, 'print') LOAD_NAME 'test' POP_JUMP_IF_FALSE => Block #2 LOAD_CONST 'yes' JUMP_FORWARD Block #4 CALL 1 LOAD_CONST None RETURN_VALUE Block #3 LOAD_CONST 'no' => Block numbers are no displayed in the sequential order: block #4 is displayed before block #3. .. note:: Dead code (unreachable blocks) is not displayed by ``display_block``.